Entertainment Production Technology is a three-year
course focusing on all aspects of entertainment-related industries.
Students learn a brief history of the origins of live sound systems
and terminology/theories within the audio engineering field plus
practical experience. Other components include stage/theatre lighting
with live sound reinforcement, styles of music from medieval into
the 21st century and an introduction in music theory to develop
listening skills, with attention to meter, tempo, key signatures
and musical notation.
Level 2 focuses on all aspects of recorded sound: music, spoken
voice, sound effects, multimedia - sound for web pages, video games,
compression files for all computer and internet use. Students learn
analog and digital systems and apply techniques in the school’s
recording studio with an analog 8-track open reel tape machine and
two versions of Pro Tools. Individual student computer workstations
are equipped with Pro Tools LE 7.1, the pc version of the Pro Tools
HD system. Professional condenser and dynamic microphones are available
for students to use – all accessories found in a professional,
working sound studio.
Lectures from professional musicians/producers/engineers are scheduled
throughout the year along with field trips to recording studios
in New York and Philadelphia.
Level 3 students are involved in their Senior Projects while studying
publishing, music licensing (ASCAP, BMI), record labels, agencies,
publicity, radio, internet, producers (producing), forensic audio,
A & R, duplication, etc. Students study stage management (for
music and theatre), touring, road managers, gaffers, grips, riggers
and other significant topics. Students have opportunities to intern
at local music establishments and participate in school-based and
community sound/entertainment projects.